This week, one of my favorite game series. Fire Emblem.
Fire Emblem is a (so far) 13 installment game series with a 14th on its way. Never heard of it? Well, only 7,8,9,10,11, and 13 were released in America. Any fans of Super Smash Bros may know of Marth, Roy, or Ike, whom are from the Fire Emblem franchise.
Fire Emblem is classified in a video game genre called Turn-Based Strategy game, meaning players move in turns, like Chess. It is also a Role Playing Game, meaning you take the viewpoint of the players in the game, so very much not like Chess.
But lets stick with the chess analogy, it fits rather well. In Chess, you have several different types of pieces, like Pawns, Knights, Rooks, King, Queen, Bishop, etc Fire Emblem is similar, only instead of Chess pieces, you have archers, soldiers, wizards, dragoons (dragon riders), etc. Also like Chess, each type of piece can move in different ways on a grid. In fire emblem, the field is grid based, and each character can move a certain number of spaces, normally based on their class. Big, strong, heavily armored knights can move 5 spaces in any direction, foot soldiers and healers 6, and mounted cavaliers 7-8 spaces. You can move through forests and mountains, making it harder to hit you, but makes it harder to move.
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| Like a giant chess board. With rivers. And forests. |
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| 77% chance of hitting and you missed. The odds were in your favor. And you missed..... |
Biggest difference between chess and fire emblem? In chess, you lose a unit/piece, and its not big deal. Fire Emblem? They Die. They won't come back in the next level. Or Ever. They had lives. They had loves. Aspirations. Dreams....and they're gone....you did it. You LET them die. You put them in the enemies range. Sure, they only had a 50% chance of hitting you, but the odds weren't in your favor this time....
Now feel guilty and restart the level....And don't let them die this time.
| There are exceptions.... |
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| Big, strong, slow... |
Additionally, growths aren't static, they're based on percentages. For instance, Hector (pictured above) has a 50% chance of increasing his defense every time he gains a level. So, after 10 level ups, you can expect his defense to increase by 5. Sometimes it might be 7, sometimes 3. It all depends on how the coin flips, or the dice rolls, or how the random numbers are generated.
So, in summery. Fire Emblem is like Chess....With magic and dragons and swords and a story and math. Welcome to my obsession.






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